3/26/2013 9:26:36 AM
using local files is a recurrent issue.
I am copying George's response 3 months ago
RE: Feedback on playground - Added by George Birbilis (CTI) 3 months ago
one could use two paths for that:
1) provide for local serving of files (via a personal web server). This is useful for personal use and for lab use.
2) allow to embed video files (.wmv and .mp4 supported by Silverlight) in the activity file, but then the activity file grows quite big, making it harder to share and makes it harder for students to send back to the teacher (or put on a social/collaboarative platform the class uses like the one we're developing), since people will have to upload/download big activity files to see what other students have done with the activity the teacher had posted (this also makes the server serving those files slower cause of the bandwidth used to upload/download big files). That's the main reason that path is being avoided and [1] will be seeked for first (although 2 isn't excluded as a future option, will also look into it). RE: Feedback on playground - Added by Laura McLoughlin (NUIG) 3 months agoThanks George,that's interesting. Sounds like 1 is the way to go then.
An option for 2 could be to keep the video file always separate so that students doing subtitles or revoicing would only upload their subtitles/voice-overs with the time code, but not the video file. Anyway, 1 may be easier.
Would a YouTube page or slideshare work?
ThanksLaura RE: Feedback on playground - Added by Stavroula Sokoli 3 months agoLaura, you could also try Dropbox.
I uploaded a .mp4 file there and then used the Dropbox link in ClipFlair.
It worked fine! RE: Feedback on playground - Added by George Birbilis (CTI) 3 months agoanything that gives you back a URL to a .wmv, .mp4 etc. files that Silverlight supports should work - see http://msdn.microsoft.com/en-us/library/cc189080(v=vs.95).aspx for supported media types (encodings and container/package format)then it depends on that server if it's optimized to serve media files. In the past they used to introduce delays at file sharing servers to avoid usage of their systems for video streaming to devices, but now due to competition with Amazon etc. all the big players have started to look into how to allow their cloud file hosting customers to stream media collections to their devices. Some do it via their own proprietary apps, others may choose to support classic HTTP URLs to maximize the reach to the different devices out theresome good news is that for example Microsoft SkyDrive (which gives one 7GB free cloud space) is now available as an app on Xbox (via Silverlight implementation for Xbox) and will allow one to show videos, audio, images from their SkyDrive onto their TV/Monitor via Xbox360 game console. This means that they'll most probably optimize SkyDrive for such usage, so Google Drive and Dropbox should follow in similar optimizationwe're definitely moving into the cloud (ubiquitous computing services) era
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