1/14/2015 10:38:56 AM
Mobile doen't necesserily mean mobile phone. There are now several Windows 8 tablets (with full Windows 8, not like the cheaper version of Microsoft's Surface tablet that had Windows RT) with competitive prices in the market, thanks to Microsoft's policy to give Win8 for free to manufacturers from what I remember well for tablets under a certain screen size, but mostly thanks to Intel's new CPUs
Intel has even gone so far as to release a system that can run Windows 8 on an HDMI dongle, that one could take with them and plug to any HDMI TV/monitor - http://betanews.com/2015/01/07/intels-compute-stick-is-a-windows-8-1-pc-on-an-hdmi-dongle/
ClipFlair Studio's UI supports zooming so it can adapt to different displays, but still would need some fine-tuning with how component menus show in smaller component widths to make it better suited for small screens
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regarding the future:
iOS and Android versions aren't in my immediate plans (portability layers exist, like the one from Xamarin, but still need to mature a bit, especially regarding User Interface portability), but I'm looking into making a Windows Universal app that will be able to offer through the Windows Store for Windows 8 and Windows Phone (and in the future maybe Xbox One too when the Microsoft Store allows it). Could have a free version of the app and a paid one with more features maybe.
Note that currently to run ClipFlair on Windows 8 you should use a browser or the out-of-browser installation on the Windows desktop mode (e.g. IE, Firefox, Chrome), not the Metro/Start screen's Internet Explorer which is another browser that doesn't support plugins. On Windows 10 they're surfacing the Desktop mode again, whereas on Windows 8 they were promoting the Start Screen (Store apps only) mode, but desktop users felt allienated with that. So they're merging features of the Win8 start screen on Windows 10 desktop, with the Start menu coming back, supporting Tiles from Store apps on it, allow to run Store apps windowed etc. (to use such features on Win8 one had to buy third-party apps like Start8 and Modernmix from Stardock).
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btw, if there was funding available, even a native app for iOS and/or Android could be considered, but such would each need probably arround a year to develop by myself
if people are interested to do crowdfunding towards that goal, I could start a Kickstarter campaign maybe
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